Chicken Raid: Characters
Client: FDG Entertainment

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The Product:

Demo assets / character sprites of an iOS game.

 

Responsibilities:

Based on the client's requirements, I had sole responsibility for the whole visual identity of the game, as well as the character designs & animations and the menu layouts, sequences and transitions.

Part of this process – to satisfy my own design & animation theories, to gain client approval, and to pass on to the developer for emulating in code – entailed creating detailed animation sequences, showing the precise animated transitions between the various menu screens and the sprites for the character's motions.

Instructions:

Click on any of the listed actions above to see the character perform those actions.

 
Interactive: View Menus Interface user journey
 

See Also:

Chicken Raid iOS Game

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