Chicken Raid: Menus Interface

Client: FDG Entertainment

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The Product:

Demo walkthrough / user-journey of the Menus interface of an iOS game.



Based on the client's requirements, I had sole responsibility for the whole visual identity of the game, as well as the character designs & animations and the menu layouts, sequences and transitions.

Part of this process – to satisfy my own design & animation theories, to gain client approval, and to pass on to the developer for emulating in code – entailed creating detailed animation sequences, showing the precise animated transitions between the various menu screens and the sprites for the character's motions.


Click on the flashing highlighted box to proceed from one screen to the next (wait for each screen's animation to finish playing through before attempting to proceed to the next).

Interactive: View character animations

See Also:

Chicken Raid iOS Game

Leisure Food
Timeline: US Civil War
Timeline: WW1
Beko PLC
London Unfurled
FA Cup Archive
Beyond Ynth
Chicken Raid
Honey Hunters
This is just a small selection of my work. Please email me if you wish to see more.