Parachute Panic
Client: FDG Entertainment

The Product:

This unique casual high-scoring game requires you to successfully land an ever-increasing number of parachutists into passing boats. Just beware of imminent dangers such as helictopter blades, UFOs, sharks and rogue lightning-bolts.

 

Responsibilities:

Based on the client's basic requirements, my responsibility was to come up with the whole visual identity for the game.

This included character designs and animations, artwork for scenery and in-game assets, interface and menu designs/layout, hand-drawn illustrations, contributing to the game concept as a whole, build-assets, sprites, icon design, logo design, and all graphics.

I liaised with the developers and passed final build-assets on to them for coding.

App-Store Links:

 
View a video preview of the app
 
Interactive: View character animations
 

Recognition:

Featured by Apple on all the iPods in their prestigious high street Apple Stores as a demo game to attract customers.

Peaked at position no. 1 on the iTunes App Store, Top Paid Apps chart (all categories) in Russia.

Peaked at position no. 1 on the iTunes App Store, Top Free Games chart (lite/demo version of the game).

Featured by Apple on the App Store in the following categories:

  • In The Spotlight
  • Best Doodle Games
  • New And Noteworthy
  • What We're Playing
  • Promotional Banner advertising section
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